Actions

Kotlin

From zen2

Class

Open

By default Kotlin classes are final, meaning no classes can inherit from them. In order to make them not final declare them open

open class Vehicle() {}

Override

To override class functions they must also be declared open

open class Vehicle(val make: String, val model: String) {
    open fun drive() {} 
}

class Car(make: String, model: String, val seats: Int) : Vehicle(make, model) {
    override fun drive() {
    }
}


Super

To use a function from the parent class use super

open class Vehicle() {
    open fun drive() {
        println("original")
    } 
}

class Car() : Vehicle() {
    override fun drive() {
        println("some stuff")
        super.drive()   //will append "original"
    }
}

Lambdas

fun printMessage(message: String){
    println(message)
}

Can be expressed as lambda

val printMessage = { message: String -> println(message)}


val sumA = {x: Int, y: Int -> x + y}

Can also be written

val sumA : (Int, Int) -> Int = {x,y -> x + y}


Unit means returns nothing. In this example we do an async download:

    fun downloadData(url: String, completion: ()-> Unit) {
        // sent a download request
        // we got back data
        // there were no network errors
        completion()
    }

    // call downloadDataFunction
    downloadData("fakeUrl.com",{
        println("The code in this block, will only run" +
                "after the completion()")
    })


Can use "it" if we only have one variable passed, it substitutes for that variable name:

   fun downloadCarData(url: String, completion: (Car) -> Unit) {
        // send a download request
        // we got back car data
        val car = Car("Tesla", "ModelX","Blue")
        completion(car)
    }

    downloadCarData("fakeUrl.com"){ car ->
        println(car.color)
        println(car.make)
    }

    downloadCarData("fakeUrl.com"){
        println(it.color)
        println(it.make)
    }


   fun downloadTruckData(url: String, completion: (Truck?, Boolean) -> Unit) {
        // make the web request
        // we get the results back
        val webRequestSuccess = false
        if (webRequestSuccess) {
            // recieved truck data
            val truck = Truck("Ford", "F-150", 10000)
            completion(truck, true)
        } else {
            completion(null, false)
        }
    }

    downloadTruckData("fakeUrl.com") { truck, success ->
        if (success == true) {
            // do something with our truck
            truck?.tow()
        } else {
            // handle the web request failure
            println("Something went wrong!")
        }
    }

Instance State

Instance will be lost on rotation unless everything is saved and restored

class LeagueActivity : BaseActivity() {

    var player = Player("","")

    override fun onSaveInstanceState(outState: Bundle?) {
        super.onSaveInstanceState(outState)
        outState?.putParcelable(EXTRA_PLAYER,player)
    }

    override fun onRestoreInstanceState(savedInstanceState: Bundle?) {
        super.onRestoreInstanceState(savedInstanceState)
        if (savedInstanceState != null) {
            player = savedInstanceState.getParcelable(EXTRA_PLAYER)
        }
    }

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_league)
        leagueNextBtn.isEnabled = false
    }

In this case we need to override onSaveInstanceState and onRestoreInstanceState